Files
donut.c/doughnut.c
Arkaprabha Chakraborty b19ea4b759 Initial commit
2022-01-05 22:58:39 +05:30

136 lines
4.4 KiB
C

#include <math.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <unistd.h>
#define clear_terminal() printf("\e[1;1H\e[2J"); // Clears the terminal
// Function allocates memory for the frame buffer
char **allocate_memory(int size) {
char **array = malloc(size * sizeof(char *));
for (int i = 0; i < size; i++)
array[i] = malloc(size * sizeof(char));
return array;
}
// Function gets the size of the terminal
int get_terminal_size() {
struct winsize w;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
int win_row_size = (int)w.ws_row;
int win_col_size = (int)w.ws_col;
if (win_row_size < win_col_size)
return win_row_size;
else
return win_col_size;
}
// Function dumps the frame into the terminal
void dump_frame(char **frame, int size) {
for (int i = 0; i < size; i++)
printf("%s\n", frame[i]);
}
// Function builds the frame and returns the frame buffer
char **build_frame(char **frame, int frame_num, int size, int K) {
float x = frame_num * 0.0093; // Rotational speed around the x axis
float y = frame_num * 0.0048; // Rotational speed around the y axis
float cos_x = cos(x), sin_x = sin(x); // Precomputing sines and cosines of x
float cos_y = cos(y), sin_y = sin(y); // Precomputing sines and cosines of y
float z_buffer[size][size]; // Declaring buffer for storing z coordinates
// Initializing frame buffer and z buffer
for (int i = 0; i < size; i++)
for (int j = 0; j < size; j++) {
frame[i][j] = ' ';
z_buffer[i][j] = 0;
}
// Loop uses theta to revolve a point around the center of the circle
// 6.283186 = 2 * Pi = 360°
for (float theta = 0; theta < 6.283186; theta += 0.031) {
// Precomputing sines and cosines of theta
float cos_theta = cos(theta), sin_theta = sin(theta);
// Loop uses phi to revolve the circle around the center of the torus
for (float phi = 0; phi < 6.283186; phi += 0.016) {
// Precomputing sines and cosines of phi
float cos_phi = cos(phi), sin_phi = sin(phi);
// Calculating the x and y coordinates of the circle before the
// revolution
float circle_x = 2 + 1 * cos_theta, circle_y = 1 * sin_theta;
// Calculating the x and y coordinates after the revolution
float x = circle_x * (cos_y * cos_phi + sin_x * sin_y * sin_phi) -
circle_y * cos_x * sin_y;
float y = circle_x * (sin_y * cos_phi - sin_x * cos_y * sin_phi) +
circle_y * cos_x * cos_y;
// Calculating z
float z = 5 + cos_x * circle_x * sin_phi + circle_y * sin_x;
// Calculating the inverse of z
float z_inv = 1 / z;
// Calculating x and y coordinates of the 2D projection
int x_proj = size / 2 + K * z_inv * x;
int y_proj = size / 2 - K * z_inv * y;
// Calculating luminous intensity
float lumi_int =
cos_phi * cos_theta * sin_y - cos_x * cos_theta * sin_phi -
sin_x * sin_theta +
cos_y * (cos_x * sin_theta - cos_theta * sin_x * sin_phi);
/* Checking if surface is pointing away from the point of view
* Also checking if the point is closer than any other point
* previously plotted
*/
if (lumi_int > 0 && z_inv > z_buffer[x_proj][y_proj]) {
z_buffer[x_proj][y_proj] = z_inv;
// Bringing the value of luminance between 0 to 11
int lumi_idx = lumi_int * 8;
/* Storing an appropriate character that represents the correct
* amount of luminance
*/
frame[x_proj][y_proj] = ".,-~:;=!*#$@"[lumi_idx];
}
}
}
// Returning the frame buffer
return frame;
}
int main() {
// Getting the size of the terminal
const int size = get_terminal_size();
// Allocating memory to the frame buffer
char **frame = allocate_memory(size);
// Loop rotates the torus around both the axes
for (int frame_num = 0; true; frame_num++) {
// Building and dumping the frame into the terminal
int konst = size * 5 * 3 / (8 * (1 + 2));
dump_frame(build_frame(frame, frame_num, size, konst), size);
// Clears the screen
clear_terminal();
}
return 0;
}