Multiple changes committed:

- Add .clang-format
- Rename map.d/* to maps/*
- Refactor maze.c
This commit is contained in:
Arkaprabha Chakraborty
2023-09-27 02:33:47 +05:30
parent 791426a3a2
commit 81b8faac5a
6 changed files with 453 additions and 210 deletions

225
.clang-format Normal file
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@@ -0,0 +1,225 @@
---
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...

438
maze.c
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@@ -15,296 +15,314 @@
#define UP 3 #define UP 3
typedef struct termios tstate_t; typedef struct termios tstate_t;
typedef uint8_t dir_t; typedef uint8_t dir_t;
typedef struct entity_t {
size_t X;
size_t Y;
} entity_t;
typedef struct maze_t { typedef struct maze_t {
size_t X_SIZE; size_t SIZE_X;
size_t Y_SIZE; size_t SIZE_Y;
size_t P_X_CORD; entity_t *PLAYER;
size_t P_Y_CORD; entity_t *START;
size_t S_X_CORD; entity_t *FINISH;
size_t S_Y_CORD; uint8_t **PNTR;
size_t F_X_CORD;
size_t F_Y_CORD;
uint8_t **PNTR;
} maze_t; } maze_t;
tstate_t TSTATE; tstate_t TSTATE;
size_t TERM_COL;
size_t TERM_ROW;
maze_t *MAZE; maze_t *MAZE;
bool QUIT = false; bool QUIT = false;
bool WINSTATE = false; bool WINSTATE = false;
size_t TERM_COL;
size_t TERM_ROW;
void get_term_size() { void get_term_size() {
struct winsize w; struct winsize w;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
TERM_ROW = w.ws_row; TERM_ROW = w.ws_row;
TERM_COL = w.ws_col; TERM_COL = w.ws_col;
} }
void exit_on_inadequate_space() { void term_too_small_handler() {
if (TERM_COL < 2 * MAZE->X_SIZE || TERM_ROW < MAZE->Y_SIZE) { if (TERM_COL < 2 * MAZE->SIZE_X || TERM_ROW < MAZE->SIZE_Y) {
printf("Terminal is too small to display the whole maze.\n\ printf("Terminal is too small to display the whole maze.\n\
Either make the terminal window bigger, or use a smaller maze map.\n"); Either make the terminal window bigger, or use a smaller maze map.\n");
exit(0); exit(0);
} }
} }
void get_maze_size(const char *path) { void get_maze_size(const char *path) {
FILE *file; FILE *file;
if (!(file = fopen(path, "r"))) { if (!(file = fopen(path, "r"))) {
printf("Couldn't find map file. Check file path.\n"); printf("Couldn't find map file. Check file path.\n");
exit(0); exit(0);
} }
char ch; char ch;
size_t x_cnt = 0; size_t x_cnt = 0;
size_t y_cnt = 0; size_t y_cnt = 0;
bool cnt_x = true; bool cnt_x = true;
while ((ch = getc(file)) != EOF) { while ((ch = getc(file)) != EOF) {
if (ch == '\n') { if (ch == '\n') {
++y_cnt; ++y_cnt;
cnt_x = false; cnt_x = false;
} else if (cnt_x) { } else if (cnt_x) {
++x_cnt; ++x_cnt;
}
} }
}
MAZE->X_SIZE = x_cnt; MAZE->SIZE_X = x_cnt;
MAZE->Y_SIZE = y_cnt; MAZE->SIZE_Y = y_cnt;
} }
#define restore_cursor() printf("\033[u") #define restore_cursor() printf("\033[u")
#define save_cursor() printf("\033[s") #define save_cursor() printf("\033[s")
#define zero_cursor() printf("\033[0;0H"); fflush(stdout) #define zero_cursor() \
printf("\033[0;0H"); \
fflush(stdout)
void move(dir_t dir) { void move(dir_t dir) {
switch (dir) { switch (dir) {
case 1: case 1:
if (MAZE->P_X_CORD != 0 && MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD - 1] != 1) { if (MAZE->PLAYER->X != 0 &&
if (MAZE->P_X_CORD == MAZE->S_X_CORD && MAZE->P_Y_CORD == MAZE->S_Y_CORD) { MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X - 1] != 1) {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 2; if (MAZE->PLAYER->X == MAZE->START->X &&
} else { MAZE->PLAYER->Y == MAZE->START->Y) {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 0; MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 2;
} } else {
--MAZE->P_X_CORD; MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 0;
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 4; }
} --MAZE->PLAYER->X;
break; MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 4;
case 2:
if (MAZE->P_Y_CORD != MAZE->Y_SIZE - 1 && MAZE->PNTR[MAZE->P_Y_CORD + 1][MAZE->P_X_CORD] != 1) {
if (MAZE->P_X_CORD == MAZE->S_X_CORD && MAZE->P_Y_CORD == MAZE->S_Y_CORD) {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 2;
} else {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 0;
}
++MAZE->P_Y_CORD;
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 4;
}
break;
case 3:
if (MAZE->P_Y_CORD != 0 && MAZE->PNTR[MAZE->P_Y_CORD - 1][MAZE->P_X_CORD] != 1) {
if (MAZE->P_X_CORD == MAZE->S_X_CORD && MAZE->P_Y_CORD == MAZE->S_Y_CORD) {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 2;
} else {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 0;
}
--MAZE->P_Y_CORD;
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 4;
}
break;
case 4:
if (MAZE->P_X_CORD != MAZE->X_SIZE - 1 && MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD + 1] != 1) {
if (MAZE->P_X_CORD == MAZE->S_X_CORD && MAZE->P_Y_CORD == MAZE->S_Y_CORD) {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 2;
} else {
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 0;
}
++MAZE->P_X_CORD;
MAZE->PNTR[MAZE->P_Y_CORD][MAZE->P_X_CORD] = 4;
}
break;
} }
break;
case 2:
if (MAZE->PLAYER->Y != MAZE->SIZE_Y - 1 &&
MAZE->PNTR[MAZE->PLAYER->Y + 1][MAZE->PLAYER->X] != 1) {
if (MAZE->PLAYER->X == MAZE->START->X &&
MAZE->PLAYER->Y == MAZE->START->Y) {
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 2;
} else {
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 0;
}
++MAZE->PLAYER->Y;
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 4;
}
break;
case 3:
if (MAZE->PLAYER->Y != 0 &&
MAZE->PNTR[MAZE->PLAYER->Y - 1][MAZE->PLAYER->X] != 1) {
if (MAZE->PLAYER->X == MAZE->START->X &&
MAZE->PLAYER->Y == MAZE->START->Y) {
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 2;
} else {
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 0;
}
--MAZE->PLAYER->Y;
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 4;
}
break;
case 4:
if (MAZE->PLAYER->X != MAZE->SIZE_X - 1 &&
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X + 1] != 1) {
if (MAZE->PLAYER->X == MAZE->START->X &&
MAZE->PLAYER->Y == MAZE->START->Y) {
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 2;
} else {
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 0;
}
++MAZE->PLAYER->X;
MAZE->PNTR[MAZE->PLAYER->Y][MAZE->PLAYER->X] = 4;
}
break;
}
} }
void free_map() { void free_map() {
for (size_t y_cord = 0; y_cord < MAZE->Y_SIZE; ++y_cord) { for (size_t y_cord = 0; y_cord < MAZE->SIZE_Y; ++y_cord) {
free(MAZE->PNTR[y_cord]); free(MAZE->PNTR[y_cord]);
} }
free(MAZE->PNTR); free(MAZE->PNTR);
free(MAZE); free(MAZE);
} }
void alloc_maze_buffer(const char *path) { void alloc_maze_buffer(const char *path) {
MAZE = (maze_t *)malloc(sizeof(maze_t)); MAZE = (maze_t *)malloc(sizeof(maze_t));
get_maze_size(path); MAZE->PLAYER = (entity_t *)malloc(sizeof(entity_t));
MAZE->PNTR = (uint8_t **)malloc(MAZE->Y_SIZE * sizeof(uint8_t *)); MAZE->START = (entity_t *)malloc(sizeof(entity_t));
for (size_t y_cord = 0; y_cord < MAZE->Y_SIZE; ++y_cord) { MAZE->FINISH = (entity_t *)malloc(sizeof(entity_t));
MAZE->PNTR[y_cord] = (uint8_t *)malloc(MAZE->X_SIZE * sizeof(uint8_t)); get_maze_size(path);
} MAZE->PNTR = (uint8_t **)malloc(MAZE->SIZE_Y * sizeof(uint8_t *));
for (size_t y_cord = 0; y_cord < MAZE->SIZE_Y; ++y_cord) {
MAZE->PNTR[y_cord] = (uint8_t *)malloc(MAZE->SIZE_X * sizeof(uint8_t));
}
} }
void load_maze_to_buffer(const char *path) { void load_maze_to_buffer(const char *path) {
FILE *file; FILE *file;
if (!(file = fopen(path, "r"))) { if (!(file = fopen(path, "r"))) {
printf("Couldn't find map file. Check file path.\n"); printf("Couldn't find map file. Check file path.\n");
exit(0); exit(0);
} }
size_t y_cord = 0; size_t y_cord = 0;
size_t x_cord = 0; size_t x_cord = 0;
char cur; char cur;
while (EOF != (cur = getc(file))) { while (EOF != (cur = getc(file))) {
if ('\n' == cur) { if ('\n' == cur) {
x_cord = 0; x_cord = 0;
++y_cord; ++y_cord;
continue; continue;
} else if ('4' == cur) { } else if ('4' == cur) {
MAZE->P_X_CORD = x_cord; MAZE->PLAYER->X = x_cord;
MAZE->P_Y_CORD = y_cord; MAZE->PLAYER->Y = y_cord;
MAZE->S_X_CORD = x_cord; MAZE->START->X = x_cord;
MAZE->S_Y_CORD = y_cord; MAZE->START->Y = y_cord;
} else if ('3' == cur) { } else if ('3' == cur) {
MAZE->F_X_CORD = x_cord; MAZE->FINISH->X = x_cord;
MAZE->F_Y_CORD = y_cord; MAZE->FINISH->Y = y_cord;
}
MAZE->PNTR[y_cord][x_cord] = (uint8_t)(cur - (char)'0');
++x_cord;
} }
MAZE->PNTR[y_cord][x_cord] = (uint8_t)(cur - (char)'0');
++x_cord;
}
} }
void print() { void print() {
const char sprites[] = " H*XO"; const char sprites[] = " H*XO";
save_cursor(); save_cursor();
for (size_t y_cord = 0; y_cord < MAZE->Y_SIZE; ++y_cord) { for (size_t y_cord = 0; y_cord < MAZE->SIZE_Y; ++y_cord) {
for (size_t x_cord = 0; x_cord < MAZE->X_SIZE; ++x_cord) { for (size_t x_cord = 0; x_cord < MAZE->SIZE_X; ++x_cord) {
putchar(sprites[MAZE->PNTR[y_cord][x_cord]]); putchar(sprites[MAZE->PNTR[y_cord][x_cord]]);
if (x_cord < MAZE->X_SIZE - 1) { if (x_cord < MAZE->SIZE_X - 1) {
putchar(' '); putchar(' ');
} }
}
if (y_cord < MAZE->Y_SIZE - 1) {
putchar('\n');
}
} }
restore_cursor(); if (y_cord < MAZE->SIZE_Y - 1) {
putchar('\n');
}
}
restore_cursor();
} }
void set_term_def(); void set_term_def();
void set_term_raw(); void set_term_raw();
void clear() { void clear() {
zero_cursor(); zero_cursor();
save_cursor(); save_cursor();
for (size_t y_cord = 0; y_cord < TERM_ROW; ++y_cord) { for (size_t y_cord = 0; y_cord < TERM_ROW; ++y_cord) {
for (size_t x_cord = 0; x_cord < TERM_COL; ++x_cord) { for (size_t x_cord = 0; x_cord < TERM_COL; ++x_cord) {
putchar(' '); putchar(' ');
}
if (y_cord < MAZE->Y_SIZE - 1) {
putchar('\n');
}
} }
restore_cursor(); if (y_cord < MAZE->SIZE_Y - 1) {
putchar('\n');
}
}
restore_cursor();
} }
void check_win() { void check_win() {
if (MAZE->P_Y_CORD == MAZE->F_Y_CORD && MAZE->P_X_CORD == MAZE->F_X_CORD) { if (MAZE->PLAYER->Y == MAZE->FINISH->Y &&
WINSTATE = true; MAZE->PLAYER->X == MAZE->FINISH->X) {
} WINSTATE = true;
}
} }
// Reads keyboard input // Reads keyboard input
void *capture() { void *capture() {
set_term_raw(); // local function: Enable Raw Mode set_term_raw(); // local function: Enable Raw Mode
char ch; char ch;
while ((ch = getchar()) != 'q') { while ((ch = getchar()) != 'q') {
switch (ch) { switch (ch) {
case 'w': case 'w':
move(UP); move(UP);
break; break;
case 'a': case 'a':
move(LEFT); move(LEFT);
break; break;
case 's': case 's':
move(DOWN); move(DOWN);
break; break;
case 'd': case 'd':
move(RIGHT); move(RIGHT);
break; break;
}
check_win();
if (WINSTATE) {
break;
}
} }
QUIT = true; check_win();
if (WINSTATE) {
break;
}
}
return EXIT_SUCCESS; QUIT = true;
return EXIT_SUCCESS;
} }
void *update() { void *update() {
zero_cursor(); zero_cursor();
clear();
while (!QUIT) { // When ESC is not pressed
print();
usleep(41667);
}
if (WINSTATE) {
clear(); clear();
while (!QUIT) { // When ESC is not pressed printf("Congratulations! You have won the game.\n");
print(); } else {
usleep(41667); clear();
} printf("Keyboard interrupt! Quitting now...\n");
}
if (WINSTATE) { return EXIT_SUCCESS;
clear();
printf("Congratulations! You have won the game.\n");
} else {
clear();
printf("Keyboard interrupt! Quitting now...\n");
}
return EXIT_SUCCESS;
} }
void set_term_raw() { void set_term_raw() {
struct termios raw; struct termios raw;
tcgetattr(STDIN_FILENO, &raw); // Save the state of the terminal to struct raw tcgetattr(STDIN_FILENO, &raw); // Save the state of the terminal to struct raw
// STDIN_FILENO is from <stdlib.h> // STDIN_FILENO is from <stdlib.h>
// tcgetattr() from <termios.h> // tcgetattr() from <termios.h>
tcgetattr(STDIN_FILENO, &TSTATE); tcgetattr(STDIN_FILENO, &TSTATE);
atexit(&set_term_def); // Revert to canonical mode when exiting the program atexit(&set_term_def); // Revert to canonical mode when exiting the program
// atext() from <stdlib.h> // atext() from <stdlib.h>
raw.c_lflag &= ~(ECHO | ICANON); // Turn off canonical mode raw.c_lflag &=
// Turn off ECHO mode so that keyboard is not ~(ECHO | ICANON); // Turn off canonical mode
// printing to terminal // Turn off ECHO mode so that keyboard is not
// ICANON and ECHO is bitflag. ~ is binary NOT operator // printing to terminal
// ICANON and ECHO is bitflag. ~ is binary NOT operator
tcsetattr(STDIN_FILENO, TCSAFLUSH, &raw); // Set the terminal to be in raw mode tcsetattr(STDIN_FILENO, TCSAFLUSH, &raw); // Set the terminal to be in raw
// tcsetattr() from <termios.h> // mode tcsetattr() from <termios.h>
} }
void set_term_def() { void set_term_def() {
tcsetattr(STDIN_FILENO, TCSAFLUSH, &TSTATE); // Set terminal to TSTATE state tcsetattr(STDIN_FILENO, TCSAFLUSH, &TSTATE); // Set terminal to TSTATE state
} }
int main(int argc, char *argv[]) { int main(int argc, char *argv[]) {
if (argc > 1 && argc < 3) { if (argc > 1 && argc < 3) {
get_term_size(); get_term_size();
alloc_maze_buffer(argv[1]); alloc_maze_buffer(argv[1]);
exit_on_inadequate_space(); term_too_small_handler();
load_maze_to_buffer(argv[1]); load_maze_to_buffer(argv[1]);
pthread_t update_pid, capture_pid; pthread_t update_pid, capture_pid;
pthread_create(&update_pid, NULL, update, NULL); pthread_create(&update_pid, NULL, update, NULL);
pthread_create(&capture_pid, NULL, capture, NULL); pthread_create(&capture_pid, NULL, capture, NULL);
pthread_join(update_pid, NULL); pthread_join(update_pid, NULL);
pthread_join(capture_pid, NULL); pthread_join(capture_pid, NULL);
} }
return 0; return 0;
} }